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Vylon Dueling Academy
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Cazyfish's test results

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Cazyfish's test results Empty Cazyfish's test results

Post by Fluff Fluff Sun May 11, 2014 5:43 pm

Match Results
(Fluff Fluff) vs (Cazyfish)
(Battlin' Boxers) vs. (Utopia rank-up)

Testee lost: 0-2 (0/10)

Deck Rating Total: 21/45

Main Deck Structure: 8/15 - Ehh. There are a few things about it I REALLY don't like. I understand where you're going with it, but just no. The overlay factor in here is huge but almost overwhelming. 3 Kagetokage imo is never a good thing. Batteryman AAA @ 3 is also a little weird but I'll give you some credit for having more than 1 target for Masked Chameleon. I'd personally cut back a lot of this stuff to 2 instead of 3. It becomes REALLY cloggy when you draw into one too many Masked, Kagetokage, not to mention the Sabresaurus. It's a neat tech idea throwing that in there for a surprise Laggia but its also clogging up the deck imo. Limited Barian's Force is just bad. I'll say it. At least run normal Barians so on the off chance your opponent has an xyz you can at least steal a material from it with no downside. Limited Barian's just isn't good enough. The Quick Chaos is a better pick imo. If you were to replace the Limited Barian's I'd either do it with the normal version or Numeron imo. It'll negate everything else on the field and if you learn to not overspam with your xyzs it'll benefit you greatly.

Main Deck Synergy: 6/10 - You have the right idea but the wrong way of doing it. Too many cards are just weird in here and seem like they don't fit together. 3 of almost every monster isn't a good way to go about things 9/10 times. Drawing into more than 1 Masked Chameleon when you have no way to get a monster w/ 0 defense to the grave is bad, not to mention the 3 Kagetokage.

Side Deck: 3/10 - It's not even complete. Only 13 cards and two of those are synchros that are opened up with the addition of Veiler to the deck (Catastor + Armades). The rest was 3 Trap Stun (decent) and 2 Gravity Bind/Level Limit Area B. The last 2 are just bad anymore. Back in the days before xyz these were decent cards (sort of) but if you're facing someone with an xyz heavy deck (mine) you're not going to do well. You could use them but I'll just build up resources till I can xyz and then they won't affect me at all. You're better off siding things that hinder common decks. Light-Imprisoning Mirror and Shadow-Imprisoning Mirror are good places to start. Instead of the synchro, try using things that'll bounce/banish the xyz monsters since that Gravity Bind isn't going to do you anything. Hell, even siding in Vanity's Emptiness isn't a bad place to start. Those are just suggestions from me though. The side deck needs serious work.

Extra Deck: 4/10 - I don't think you'll ever need 3 Utopia/Ark tbh. Ark is debatable but Utopia is just no. You're missing a lot of staple xyzs. I'd toss in a Lavalval Chain, Maestroke, Cowboy, etc. These are xyzs that are usable in ANY deck that works with level 4s, especially your deck. The Laggia is cute with the Sabresaurus thing, but take it out. Personally I'd throw in Scrap Dragon or something else considering you have access to synchros.

Notes on Deck:

Match Performance Total: 19/35

Use of Cards: 5/10 - You overkill when you want to overlay. Turn 1 you did Thrasher, then Goblin, and used that things effect you summon Tin Goldfish. You overlayed into Feral leaving Goblinberg just a sitting duck in defense mode. You did it multiple times where you got out 3 monsters when you really only needed 2. You KILL your resources that way. Only summon what you need. Your deck doesn't even have any rank 4s that require three level 4s so there's really no point at all.

Concentration: 8/10 - You missed that Masked Chameleon only special summons in defense, not attack. Doing that with Batteryman AAA left you wide open for an attack. Not that it matters because I just Exciton'd anyway >.> Aside from that you were fine.  

Control of the Duel: 3/10 - There was barely any control on your part. The only control you had the entire duel was when you shark'd my Lead Yoke game 1 (which I just turned around and smacked for game next turn) and when you sat behind Tin Goldish for 4 turns (while also not drawing ANY monsters to overlay with.)

Siding Skills: 3/5 - You sided in 3 Veiler and 2 Trap Stun. The Veiler was a good idea to stop plays such as Headgeared + Switchitter, but the Trap Stun wouldn't have hurt me enough tbh. I didn't focus enough on backrow protection game 1 to really give you an idea that you needed 2 Trap Stun but after looking at your extra deck there really wasn't a lot you could side tbh. You did what you could but it really didn't affect anything or hinder my deck.

Ruling Test Score: 2/10

Notes on Performance: You'll get better if you follow some tips I threw in here. Just don't overspam if you don't have to. Unless you're gonna run some rank 4s that need three level 4s, there's no need to do things like Masked Chameleon, chain summon Kagetokage, and get Thrasher from grave. There's just no point in playing like that and it destroys your advantage. Better luck next time!

Final Score: 42/100
0-50 places you in Sphere Blue
51-81 places you in Prism Green
82-100 places you in Disigma Red.
To get Omega Purple, one must first achieve Disigma Red with at least a 95/100. Then he/she must contact a staff for the special Omega challenge. This is extremely difficult to accomplish; very few may even get the opportunity to try for Omega.

Welcome to Sphere Blue
Fluff Fluff
Fluff Fluff

Posts : 3535
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SA Record : 1-0-0
Reputation : 48
Age : 30
Location : Mist Valley

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