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Ryuk's re-test results

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Ryuk's re-test results

Post by Fluff Fluff on Sun Jun 01, 2014 7:55 pm

Match Results
(Fluff Fluff) vs (Ryuk)
(Battlin' Boxers) vs. (Bujins)

Result of the Duel: Testee lost: 1-2 (4/10)

Deck Rating Total: 38/45

Main Deck Structure: 11/15 - The main deck looks good. A lot of people mess up on the ratios of how many Bujins to use but he's got it pretty solid. I would run 3 MST over 2 MST and 1 Centipede tbh just because it makes life a lot easier considering MST is ss2 and doesn't have to be in the grave to be in use. I can't justify the running of 3 Kaiser in the main deck. I completely understand where that's coming from (because in Boxers I could prob get away with maining x amount of Kaiser because of Lead Yoke) but its just not good to main that many. Hell, I could just Blaster Yamato if there wasn't something to stop me in grave. Then what? Having 3 in the deck is beyond a dead draw waiting to happen. I'd MAYBE main 1 and side another but 3, even for Bujins, is just never a good thing imo. Swap em out for something like Solemn or Compuls. The fact that you don't have those but you have 3 Kaiser is concerning to me ._.

Main Deck Synergy: 9/10 - As far as Bujin decks go, it looks like it would flow well. Between the good ratios of Bujin monsters as well as Bujin support cards, I think it looks nice.

Side Deck: 10/10 - Tbh I don't see a lot wrong with the side deck. It looks very well done. Had the cards to stop me (Vanity's Emptiness and Xyz Encore) and then some. Worked out nice because Encore did him well in the match

Extra Deck: 8/10 - The extra deck I could see improvement on. Tsukuyomi is debatable. It's a good card in a bad situation (stuck with 1 Kaiser in hand cos Ryuk's a fgt n runs 3) but I personally would much sooner run a 2nd 101 or Omega over it. Corn is outclassed by Castel in every way shape and form now. The butterfly Photon thing I KNOW there are better things for. Run an Abyss Dweller over that thing if anything. Amaterasu is cool and all but its kinda like Ouroboros. Takes a lot to summon, and can die really easily if you're not prepared, inevitably putting you at -2.

Notes on Deck: ^^^

Match Performance Total: 28/35

Use of Cards: 9/10 - He used what he had well. At times it was a little debatable on some options he made but overall he performed good.

Concentration: 9/10 - He was uber skool and got confused on how Crane's effect works with Forbidden Lance, but aside from that he was good.

Control of the Duel: 5/10 - It was kinda back and forth at times. First duel it wasn't much of a challenge. 2nd duel I'd hope to god he had control because I eventually drew into all 3 Glassjaw and got wrecked because I couldn't mill them. Game 3 I had him pretty much where I wanted him. I opened pretty bad game 3 (5 monsters w/ 1 trap, 2 of which were Glassjaws go figure) but I still managed to win. I managed to get around little things like Hare and Turtle relatively easily.

Siding Skills: 5/5 - He did about all he could against me. Although, I prob woulda just sided further and maybe took out the Centipede for a Horn. His side deck cards did him well, though.

Ruling Test Score: 4/10

Notes on Performance: ^^^

Final Score: 74/100
0-50 places you in Sphere Blue
51-85 places you in Prism Green
86-100 places you in Disigma Red.

Welcome to Prism Green, again, skool


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Fluff Fluff

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