gamer1798123's Test Results.
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gamer1798123's Test Results.
Match Results
jackachu vs gamer1798123
Raccoon vs. (Sa)Tellarknights
Result of the Duel: Testee lost: 0-2 (0/10)
Deck Rating Total: 36/45
Main Deck Structure: 11/15
Satellarknight Alsahm isn't needed in the Main Deck, maybe a Side Deck card, but eh...
You don't need Satellarknight Sirius.
You want 3 atellarnova Alpha
You probably want 3 Fiendish Chains.
Main Deck Synergy: 9/10
Side Deck: 7/10 -
You don't need both 2 Spell Shattering Arrow and 2 Fairy Wind, pick one of them to run at 2.
Skill Drain, really? Like how do you plan on making any plays if you side in Skill Drain.
I don't really know if Soul Drain is all that worth it.
Extra Deck: 9/10 -
You don't really need Blade Armor Ninja, Bujintei Susanowo does it better than him for monster clearing if you really want that and Number 86: Heroic Champion - Rhongomyniad is a better Xyz
Notes on Deck: Not too bad of a Main and Extra Deck, but the Side Deck is what I feel needs the most work.
Match Performance Total: 15/35
Use of Cards: 6.5/10
So there's no rules against using half values, but I wanted to give you a 7 as I felt most of what you did was okay but then I realised all the misplays when I had The Fabled Unicore on the field, so I decided 6.5 would be the best score to give.
Concentration: 0/10
-2 Testee used Torrential Tribute when I summoned The Fabled Unicore.
-2 Testee used Breakthrough Skill on The Fabled Unicore thinking its effect started a chain. (Even though that would've been negated by The Fabled Unicore too even if it did start a chain).
-2 Testee sent Fiendish Chain to the graveyard when I synchro summoned with the target.
-2 Testee summoned Satellarknight Altair when it would leave us with the same hand size and used its effect when I had The Fabled Unicore on the field.
-2 Testee used Reinforcement of the Army when it would mean we had the same hand size when keeping it in his hand or setting it as a bluff would've been much better plays when I had The Fabled Unicore on the field.
Control of the Duel: 7.5/10
Again half values (so it makes it whole), You had really good control at the start of the games against me but when I managed to grind through that it was plain sailing once I got The Fabled Unicore on the field.
Siding Skills: 1/5
Soul Drain stops my The Fabled Cerburrel I guess?
You had Skill Drain (although that's a bad side card in Tellarknights) and Vanity's Emptiness which were much better choices, hell even the 3 Mind Crush would've done more as you could (more likely than not at the cost of a card in your hand) call Obedience Schooled to try and stop me from making any strong plays.
Ruling Test Score: ?/10
Notes on Performance: You didn't do badly other than the plethora of misplays when I had The Fabled Unicore on the field.
Final Score: 51-61 (dependant on ruling test)/100
0-65 places you in Slifer Red
66-85 places you in Ra Yellow
86-100 places you in Obelisk Blue.
To get Exodia Platinum, one must first achieve Obelisk Blue with at least a 95/100. Then he/she must contact a staff for the special Exodia challenge. This is extremely difficult to accomplish; very few may even get the opportunity to try for Exodia.
Welcome to Slifer Red, I hope you enjoy your stay! (even though this is a re-test but I don't have something to say when it's a re-test, so whatever).
jackachu vs gamer1798123
Raccoon vs. (Sa)Tellarknights
Result of the Duel: Testee lost: 0-2 (0/10)
Deck Rating Total: 36/45
Main Deck Structure: 11/15
Satellarknight Alsahm isn't needed in the Main Deck, maybe a Side Deck card, but eh...
You don't need Satellarknight Sirius.
You want 3 atellarnova Alpha
You probably want 3 Fiendish Chains.
Main Deck Synergy: 9/10
Side Deck: 7/10 -
You don't need both 2 Spell Shattering Arrow and 2 Fairy Wind, pick one of them to run at 2.
Skill Drain, really? Like how do you plan on making any plays if you side in Skill Drain.
I don't really know if Soul Drain is all that worth it.
Extra Deck: 9/10 -
You don't really need Blade Armor Ninja, Bujintei Susanowo does it better than him for monster clearing if you really want that and Number 86: Heroic Champion - Rhongomyniad is a better Xyz
Notes on Deck: Not too bad of a Main and Extra Deck, but the Side Deck is what I feel needs the most work.
Match Performance Total: 15/35
Use of Cards: 6.5/10
So there's no rules against using half values, but I wanted to give you a 7 as I felt most of what you did was okay but then I realised all the misplays when I had The Fabled Unicore on the field, so I decided 6.5 would be the best score to give.
Concentration: 0/10
-2 Testee used Torrential Tribute when I summoned The Fabled Unicore.
-2 Testee used Breakthrough Skill on The Fabled Unicore thinking its effect started a chain. (Even though that would've been negated by The Fabled Unicore too even if it did start a chain).
-2 Testee sent Fiendish Chain to the graveyard when I synchro summoned with the target.
-2 Testee summoned Satellarknight Altair when it would leave us with the same hand size and used its effect when I had The Fabled Unicore on the field.
-2 Testee used Reinforcement of the Army when it would mean we had the same hand size when keeping it in his hand or setting it as a bluff would've been much better plays when I had The Fabled Unicore on the field.
Control of the Duel: 7.5/10
Again half values (so it makes it whole), You had really good control at the start of the games against me but when I managed to grind through that it was plain sailing once I got The Fabled Unicore on the field.
Siding Skills: 1/5
Soul Drain stops my The Fabled Cerburrel I guess?
You had Skill Drain (although that's a bad side card in Tellarknights) and Vanity's Emptiness which were much better choices, hell even the 3 Mind Crush would've done more as you could (more likely than not at the cost of a card in your hand) call Obedience Schooled to try and stop me from making any strong plays.
Ruling Test Score: ?/10
Notes on Performance: You didn't do badly other than the plethora of misplays when I had The Fabled Unicore on the field.
Final Score: 51-61 (dependant on ruling test)/100
0-65 places you in Slifer Red
66-85 places you in Ra Yellow
86-100 places you in Obelisk Blue.
To get Exodia Platinum, one must first achieve Obelisk Blue with at least a 95/100. Then he/she must contact a staff for the special Exodia challenge. This is extremely difficult to accomplish; very few may even get the opportunity to try for Exodia.
Welcome to Slifer Red, I hope you enjoy your stay! (even though this is a re-test but I don't have something to say when it's a re-test, so whatever).
D-Boyzachu100- Posts : 678
DA Record : 10-0-4
SA Record : 0-0-0
Reputation : 9
Age : 26
Location : The magical land of pudding (England).
Re: gamer1798123's Test Results.
Lol he tested with me yesterday saying he would get RA with another tester when i slifered him xD
AdamTheTopGunDemamp- Posts : 1066
DA Record : 22-0-0
SA Record : 4-0-3
Reputation : 14
Age : 26
Location : Philippines
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